SpawnObject

From the Scripting Manual
function SpawnObject(X, Y: single; ObjType: byte): integer; Parameter Info: X (Single): X position that the object will spawn. Y (Single): Y position that the object will spawn. ObjType (Byte): ID of the object to be spawned. See below for details Description: This function will spawn an object anywhere on the map; such as Medikits, Grenades, Weapons (Dropped), and Bonuses. The integer returned is the object ID number, for use with KillObject. ObjType List: 1       Desert Eagle 2       HK MP5 3       AK 74 4       Steyr AUG 5       Spas 12 6       Ruger77 7       M79 8       Barrett M82A1 9       Minimi 10      Minigun 11      USSOCOM 12      Combat Knife 13      Chainsaw 14      LAW 15      Stationary Gun 16      Medical Kit 17      Grenade Kit 18      Flamer Kit 19      Vest Kit 20      Predator Kit 21      Berserk Kit 22      Cluster Kit